object-oriented_programmingdata_structures
Explores how arrays interact with object-oriented programming: how arrays are represented across languages, how to design classes that encapsulate arrays, typing and polymorphism issues (like variance...
object-oriented_programming
Classes and objects are fundamental concepts in object-oriented programming, allowing developers to create modular, reusable, and organized code by encapsulating data and behavior into class structure...
object-oriented_programmingjava
Constructors in Java are special methods that initialize new objects. They run when you create an instance with new, have the same name as the class, and have no return type. Constructors can be overl...
object-oriented_programmingjava
Encapsulation is a fundamental concept in object-oriented programming that involves bundling data and methods that operate on that data within a single unit or class, and restricting access to some of...
object-oriented_programmingjava
Inheritance is an object-oriented programming mechanism that lets a new class (subclass) reuse and extend the behavior and data of an existing class (superclass). It enables code reuse, establishes na...
object-oriented_programmingjava
Polymorphism is a core programming concept where values of different types can be treated through a uniform interface. It enables code reuse, extensibility, and decoupling by allowing one operation or...