Dijkstra Algorithm

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Practice Quiz β†’
Figure: Dijkstra's Algorithm - How it Appears to Behave

Dijkstra behaves like water flowing downhill: it always expands first into the cheapest terrain, filling low-cost regions before even touching costly ones. The path you see forms as if water found the easiest valleys through the map, avoiding steep β€˜mountain’ costs and hugging the darkest blue zones where movement is cheapest.

Figure: Dijkstra's Algorithm - How it Looks

Even though the animation feels like it instantly β€œjust finds the best path,” what’s actually happening is that Dijkstra expands outward through the grid, always choosing the cheapest neighboring cell next. It behaves like water flowing downhill β€” filling the lowest-cost areas first and only climbing into higher-cost regions when absolutely necessary. The final path you see is the cheapest corridor through the terrain.

Figure: Dijkstra's Algorithm - How it Works

This visualization shows how Dijkstra’s algorithm tries many possible routes and always follows the cheapest-cost direction first. It briefly displays the current best path as it explores, then finally reveals the optimal path that avoids expensive (green) areas and travels mostly through low-cost blue regions.

Figure: Dijkstra's Algorithm - How the Algorithm "Works"

If we strip away graph-theory glamor, Dijkstra is basically: Greedy crawl outward from the start node, always expanding cheapest known path first.

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algorithm graph_algorithm shortest_path greedy single_source label_setting combinatorial_optimization deterministic weighted_graph nonnegative_weights pathfinding polynomial_time